Arcadia
v1.0 (October 31th, 2012)
 
By S. Borgquist aka. Sokurah.
Website: http://tardis.dk/wordpress/
E-mail: retrohead@tardis.dk


Arcadia is not only a pretty traditional shoot 'em up, but this remake is also
a remake of one of the earliest big-selling action games on the ZX Spectrum.
There are only two rules; shoot...and survive!

My projects tend to grow bigger and bigger with each game, so with this game
the idea was to remake something simple  something that could be done in no
more than two weeks  just for fun, and it shouldn't be a vector game...but I
was going to make it as one. A few suggestions was put forward, to my question
of what to remake, and I chose Arcadia.


Gameplay description (from Wikipedia)
-------------------------------------
Published by Imagine Software, Arcadia is a Space Invaders style fixed shooter
that also took elements of Gorf and Galaxians to create a simple  yet for its
time  fast action game. The player controlled a space ship as the aliens scrolled
and moved freely down the screen. The game consists of 16 different levels of
descending aliens. After level 16 the game looped back to level 1. Advancing to
the next level involved staying alive until the timer in the top left corner
ticked from 99 to 0, once zero was reached the surviving aliens descended
rapidly down the screen.
 
Points awarded per alien destroyed were in line with the current level: Shoot down
an alien on level 1 and you were awarded 1 point, roll around the levels and the
same alien killed on level 17 was now worth 17 points.


Installation:
-------------
On Windows; Unpack the ZIP file and you'll end up with a folder called 'Arcadia'
which contains the game files. Run the file with the spaceship icon to run the game.
The game has been tested on, and works on (at least) Windows XP, Vista & Windows 7.
The game will write a configuration file to the game folder. To reset the settings
just delete this file. A new one will be written instead.
 
On Mac; Mount the DMG file and drag the game to where you want it. Run the game
from the program which is identified by an icon with a spaceship on it. The game
will write a configuration file to your Documents folder. To reset the settings
just delete this file. A new one will be written instead.


Controls:
---------
Use the left and right ARROW keys to controls your ship,
Left Ctrl to fire and Left Alt to thrust.
All keys can be redefined to whatever you want.


Legal Blurb:
------------
This game is FREEWARE and must remain freeware. The game can generally be distributed
however you want, as long as all the files are included and unchanged. It shouldn't be
sold or given away on any kind of compilation without my permission. I would like to ask,
that if you're going to include this game on a CD for a magazine or somewhere else, that
you contact me first  I would like to know what kind places my little project goes.
...also it shouldn't be asking too much, but then I'd also like a copy of the magazine or CD.


Copyright:
----------
This remake was programmed by Sψren Borgquist  AKA. Sokurah, 2012.
Half of the enemies were designed by Craig Stevenson aka. RedBalloon.
 
The music is free and was found on NoSoapRadio Free Game Music.
 
The original game was programmed by David H. Lawson and released by Imagine Software (now Atari) in 1982.


Version history.
----------------
v1.0 - October 31th, 2012
Initial release.
